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Yep, it's been too long. Time flies when you're...extremely busy. Got a lot of stuff done at work but will have to wait to show it as the games won't be released yet.
This time it's a mutated accountant. Always have fun distorting the human shape and I draw deep inspiration from the classic movie "the Thing". I will be doing more of these that I have already sketched :P
Also a quick face study I did from a frame capture...

Guess what...more ships. This time a space station and a cargo vessel. More to come.
Pushing the scale - yet another ship scribble.

Size DOES matter - Continuing my space explorations with some gigantic vessels. More to come.

Newest addition to my ongoing space explorations.
this is work in progress on some creature designs. Wanted to do some Giants to go with my medieval fantasy fling and have a few more ideas for them that I will be posting.
some quick explorations on the same subject - futuristic bike.

futuristic motorcycle design. more to follow.
My latest lunch break creation. 'An angel answered my prayer' has a whole new meaning with this one...
the forest saga continues...
Character design of a female gladiator. More to follow.
Here finally my first new piece in a while. Decided to do an environment piece that later turned more into a scene. I'm actually quite fond of it and am turning from sci-fi to medieval fantasy. Also I have a sketchbook full of ideas that are just waiting to be painted.
After a long break some news:
A long-term project finally saw the light of day - Alexander Seojin Holm was born on the 30th of June. I am proud to have accomplished in great team work with my beautiful wife Mino such a perfect artwork.
In other news, I was recently contacted by a sculptor from Brazil who wanted to sculpt one of my creature designs - the Sea Rex. He does online tutorials and this project will be featured in a book he will be publishing. For those interested, below is a link to his website where you can see the process of this sculpture.
http://www.mundogump.com.br/
my design:
The first in a series of promotional artwork for my project. The goal was to create a dynamic action piece as a poster or cover artwork.

The latest environment. Some of the machine city is flooded giving our hero the chance to escape the killer machines....or so he thinks (giggle). Trying to bring variety into the world so why not water. Bring out them speedos
Waarg ...or something like that is probably what this one is saying. Just a random sketch I felt like doing (40 min). I guess an ORC was overdue.
Finally the internal view of the machine city. Here I just wanted it to look crazy, massive and fantastic. Although I still need to work on the machinery making it a bit less organic in look I felt this one turned out quite well.