Monday, December 31, 2012
Assassins Creed 3
Click to Watch the TV Spot
Happy New Year everybody! So many things happened again this year and it's always good to look back at what you actually accomplished and so I wanted to share this - click the link above to see the spot. It was a TV spot that I was lucky enough to work on. With our creative team we pitched a number of ideas for TV spots and this one hit the mark. I then storyboarded the spot under the Art Director and we then worked with DIGIC Pictures who animated the final spot (although no sea battle and fight with the general). They did an amazing job as always and the project was a blast to work on. More to follow in 2013!
Sunday, December 2, 2012
Sacramento Kings Knight
A recent project I worked on was to design and create a turnaround for a knight that would be created in 3D, but not just any knight - the Sacramento Kings Knight. First image is the final render that was created and below is my design sketch plus the turnaround.
Saturday, November 17, 2012
Merchant of Venus
Over a year ago now I was asked to do a series of characters for a board game called Merchant of Venus. The thrill was that the Art Director really liked my work and trusted me to design all of the characters for the game when they usually have several artists work on such projects. The twist: I had a month to concept and illustrate 20 characters, aliens and robots next to my full time job. I had a blast doing this project and even though I was forced execute them without any real explorations I'm pretty happy with what gushed out of my gut instinct at the time. One of the characters is a virus that takes over it's host - his portrait is a petri dish.
Part 2 of the story is that once I completed all of the work (with additional character thumbnails) I received the news that the game was tied up in legal disputes and might never be published and due to the NDA I would never be able to show the work...gah. Luckily they were able to resolve them eventually - and now, after such a long time I am happy to announce that it is out and finally, finally I can share it with you.
Thanks for looking.
Friday, October 19, 2012
Friday, October 12, 2012
Movie Project
I was lucky enough to work on an undisclosed movie project recently. The task was to concept and sketch several poster ideas for a movie that is being pitched. The director I worked with is experienced to say the least and I have much faith in this. It was a blast to work on and I hope to do more in the future.
Now the big question - can you guess what the movie is about?
Monday, July 2, 2012
Portrait of an Alien
Portrait of an alien Species featured in a project that I am currently working on.
Again I felt I learned a lot doing this piece as I have never really done portraits.
More to come.
Again I felt I learned a lot doing this piece as I have never really done portraits.
More to come.
Friday, June 1, 2012
Wednesday, April 25, 2012
Friday, April 13, 2012
Warhammer
For those who don't know what it is, Warhammer 40,000 is a popular tabletop miniature game set in the distant future. As a kid growing up I loved this game as it has an extensive world with so many great designs as well as mythical and alien characters. So it was a joy to actually get to illustrate a few pieces for one of their rule-books. All pieces were describing locations, hence the lack of figures and action.
More to follow.
Wednesday, March 14, 2012
Wednesday, February 29, 2012
How Long
How long do you think it's been frozen in the ice?
A piece in the vein of one of my fav movies - The Thing (no, not the recent remake).
I have just always been fascinated by the excitement of discovering something, something otherworldly, something beyond our imagination, something preferably deadly.
A piece in the vein of one of my fav movies - The Thing (no, not the recent remake).
I have just always been fascinated by the excitement of discovering something, something otherworldly, something beyond our imagination, something preferably deadly.
Thursday, February 9, 2012
Future Females
After a long absence due to extreme workload I will be posting more frequently. Most of the work can unfortunately still not be shown, but I will continue to do more personal work. Here are a few female character explorations. The first a futuristic queen and then the punk engineer.